melody.h
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#ifndef MELODY_H
#define MELODY_H
#include "stdint.h"
extern const uint32_t *cpu32EntryPoint;
extern const uint32_t **cppu32JumpLabels;
#endif
RETURN
const uint32_t RETURN
Definition: melody.c:28
main
int main(void)
app entry point
Definition: Main.c:56
melody.h
store Never Gonna Give You Up
cpu32EntryPoint
const uint32_t * cpu32EntryPoint
Definition: melody.c:32
TONE
#define TONE(freq, duration)
Definition: melody.c:15
quadrupel
const uint32_t quadrupel[]
Definition: melody.c:31
CALL
const uint32_t CALL
Definition: melody.c:27
au32QrCode
uint32_t au32QrCode[25]
Definition: Main.c:16
GIS2
const uint32_t GIS2
Definition: melody.c:19
cpu32EntryPoint
const uint32_t * cpu32EntryPoint
Definition: melody.c:32
cppu32JumpLabels
const uint32_t ** cppu32JumpLabels
Definition: melody.c:41
GIS
const uint32_t GIS
Definition: melody.c:25
CALL_QUADRUPEL
const uint32_t CALL_QUADRUPEL
Definition: melody.c:35
F
const uint32_t F
Definition: melody.c:20
jumplabels
const uint32_t * jumplabels[]
Definition: melody.c:37
Welcome.h
global header file for project
GOTO_REFRAIN
const uint32_t GOTO_REFRAIN
Definition: melody.c:34
TACT
const uint32_t TACT
Definition: melody.c:17
vMainInitApp
static void vMainInitApp(void)
initialize app
Definition: Main.c:74
cppu32JumpLabels
const uint32_t ** cppu32JumpLabels
Definition: melody.c:41
refrain
const uint32_t refrain[]
Definition: melody.c:30
GLCD_Font_16x24
GLCD_FONT GLCD_Font_16x24
audio.h
play sound
vStartAudio
void vStartAudio()
Definition: audio.c:101
CIS
const uint32_t CIS
Definition: melody.c:22
C
const uint32_t C
Definition: melody.c:23
DIS
const uint32_t DIS
Definition: melody.c:21
vPrintQr
static void vPrintQr(void)
print Qr code from array
Definition: Main.c:106
B
const uint32_t B
Definition: melody.c:24