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feature/es
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| 468d2cba74 | |||
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| 0f62418d93 | |||
| 12b8acf81c |
1
.gitignore
vendored
1
.gitignore
vendored
@ -291,3 +291,4 @@ dkms.conf
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.vscode/settings.json
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sdkconfig.defaults
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.clangd
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287
main/animation.c
287
main/animation.c
@ -20,29 +20,28 @@ static animation_mode_t current_mode = ANIM_BLACK;
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static uint8_t global_hue = 0;
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static uint32_t frame_counter = 0;
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// Beat calculation helper (similar to FastLED beatsin16)
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// Beat calculation helper
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static int16_t beatsin16(uint8_t bpm, int16_t min_val, int16_t max_val)
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{
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uint32_t ms = esp_timer_get_time() / 1000;
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uint32_t beat = (ms * bpm * 256) / 60000;
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uint8_t beat8 = (beat >> 8) & 0xFF;
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// Use uint64_t to prevent overflow
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uint64_t us = esp_timer_get_time(); // Microseconds
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// Sin approximation
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float angle = (beat8 / 255.0f) * 2.0f * M_PI;
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// Calculate beat phase (0-65535 repeating at BPM rate)
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// beats_per_minute → beats_per_microsecond = bpm / 60,000,000
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uint64_t beat_phase = (us * (uint64_t)bpm * 65536ULL) / 60000000ULL;
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uint16_t beat16 = (uint16_t)(beat_phase & 0xFFFF);
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// Convert to angle (0 to 2π)
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float angle = (beat16 / 65535.0f) * 2.0f * M_PI;
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float sin_val = sinf(angle);
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// Map sin (-1 to +1) to output range (min_val to max_val)
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int16_t range = max_val - min_val;
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int16_t result = min_val + (int16_t)((sin_val + 1.0f) * range / 2.0f);
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return result;
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}
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// Beat calculation helper (beatsin8 variant)
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static uint8_t beatsin8(uint8_t bpm, uint8_t min_val, uint8_t max_val)
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{
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return (uint8_t)beatsin16(bpm, min_val, max_val);
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}
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// Random helper
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static uint8_t random8(void)
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{
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@ -94,20 +93,24 @@ static void anim_white(void)
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static void anim_rainbow(void)
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{
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// FastLED's built-in rainbow generator
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// Rainbow generator
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uint16_t num_leds_a = led_get_num_leds_a();
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uint16_t num_leds_b = led_get_num_leds_b();
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uint16_t num_leds = num_leds_a + num_leds_b;
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for (uint16_t i = 0; i < num_leds_a; i++)
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for (uint16_t i = 0; i < num_leds; i++)
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{
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hsv_t hsv = {(uint8_t)(global_hue + (i * 7)), 255, 255};
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led_set_pixel_a(i, led_hsv_to_rgb(hsv));
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}
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rgb_t color = led_hsv_to_rgb(hsv);
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for (uint16_t i = 0; i < num_leds_b; i++)
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{
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hsv_t hsv = {(uint8_t)(global_hue + (i * 7)), 255, 255};
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led_set_pixel_b(i, led_hsv_to_rgb(hsv));
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if (i < num_leds_a)
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{
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led_set_pixel_a(num_leds_a - i - 1, color);
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}
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else
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{
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led_set_pixel_b(i - num_leds_a, color);
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}
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}
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}
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@ -133,7 +136,7 @@ static void add_glitter(uint8_t chance_of_glitter)
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static void anim_rainbow_glitter(void)
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{
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anim_rainbow();
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add_glitter(80);
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add_glitter(255);
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}
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static void anim_confetti(void)
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@ -144,16 +147,16 @@ static void anim_confetti(void)
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uint16_t num_leds = led_get_num_leds_a() + led_get_num_leds_b();
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uint16_t pos = random16(num_leds);
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hsv_t hsv = {(uint8_t)(global_hue + random8()), 200, 255};
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hsv_t hsv = {(uint8_t)(global_hue + random8()), 255, 255};
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rgb_t color = led_hsv_to_rgb(hsv);
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if (pos < led_get_num_leds_a())
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{
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led_add_pixel_a(pos, color);
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led_set_pixel_a(led_get_num_leds_a() - pos - 1, color);
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}
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else
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{
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led_add_pixel_b(pos - led_get_num_leds_a(), color);
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led_set_pixel_b(pos - led_get_num_leds_a(), color);
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}
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}
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@ -163,14 +166,14 @@ static void anim_sinelon(void)
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led_fade_to_black(20);
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uint16_t num_leds = led_get_num_leds_a() + led_get_num_leds_b();
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int16_t pos = beatsin16(13, 0, num_leds - 1);
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int16_t pos = beatsin16(13, 0, num_leds);
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hsv_t hsv = {global_hue, 255, 192};
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rgb_t color = led_hsv_to_rgb(hsv);
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if (pos < led_get_num_leds_a())
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{
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led_add_pixel_a(pos, color);
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led_add_pixel_a(led_get_num_leds_a() - pos - 1, color);
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}
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else
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{
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@ -178,42 +181,14 @@ static void anim_sinelon(void)
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}
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}
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static void anim_bpm(void)
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{
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// Colored stripes pulsing at 33 BPM
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uint8_t bpm = 33;
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uint8_t beat = beatsin8(bpm, 64, 255);
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uint16_t num_leds_a = led_get_num_leds_a();
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uint16_t num_leds_b = led_get_num_leds_b();
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// PartyColors palette simulation
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const uint8_t palette_colors[] = {
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170, 240, 90, 150, 210, 30, 180, 0,
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210, 255, 150, 240, 255, 60, 255, 120};
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for (uint16_t i = 0; i < num_leds_a; i++)
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{
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uint8_t color_index = (global_hue + (i * 2)) & 0x0F;
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uint8_t brightness = beat - global_hue + (i * 10);
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hsv_t hsv = {palette_colors[color_index], 255, brightness};
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led_set_pixel_a(i, led_hsv_to_rgb(hsv));
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}
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for (uint16_t i = 0; i < num_leds_b; i++)
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{
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uint8_t color_index = (global_hue + ((i + num_leds_a) * 2)) & 0x0F;
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uint8_t brightness = beat - global_hue + ((i + num_leds_a) * 10);
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hsv_t hsv = {palette_colors[color_index], 255, brightness};
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led_set_pixel_b(i, led_hsv_to_rgb(hsv));
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}
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}
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static void anim_navigation(void)
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{
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// Navigation lights: left red, right green, with blinking white
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static uint8_t blink_state = 0;
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// Aviation navigation lights with strobe overlay:
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// - Red: Port (left) wingtip - steady
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// - Green: Starboard (right) wingtip - steady
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// - White strobe: Overlays outer nav lights with bright flashes
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static uint8_t strobe_counter = 0;
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led_clear_all();
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uint16_t num_leds_a = led_get_num_leds_a();
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@ -223,49 +198,32 @@ static void anim_navigation(void)
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rgb_t green = {0, 255, 0};
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rgb_t white = {255, 255, 255};
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// Left side red (first 3 LEDs of strip A)
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// Anti-collision strobe pattern: Double flash at ~1 Hz
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// Flash duration: 3 frames (~50ms) for high-intensity effect
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bool first_flash = (strobe_counter < 3);
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bool second_flash = (strobe_counter >= 7 && strobe_counter < 10);
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bool strobe_active = (first_flash || second_flash);
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// Port (left) - Red navigation light OR white strobe (outer 3 LEDs of strip A)
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if (num_leds_a >= 3)
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{
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led_set_pixel_a(0, red);
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led_set_pixel_a(1, red);
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led_set_pixel_a(2, red);
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rgb_t color_a = strobe_active ? white : red;
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led_set_pixel_a(num_leds_a - 1, color_a);
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led_set_pixel_a(num_leds_a - 2, red);
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led_set_pixel_a(num_leds_a - 3, red);
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}
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// Right side green (last 3 LEDs)
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// Starboard (right) - Green navigation light OR white strobe (outer 3 LEDs of strip B)
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if (num_leds_b >= 3)
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{
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led_set_pixel_b(num_leds_b - 1, green);
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rgb_t color_b = strobe_active ? white : green;
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led_set_pixel_b(num_leds_b - 1, color_b);
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led_set_pixel_b(num_leds_b - 2, green);
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led_set_pixel_b(num_leds_b - 3, green);
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}
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else if (num_leds_a >= 6)
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{
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led_set_pixel_a(num_leds_a - 1, green);
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led_set_pixel_a(num_leds_a - 2, green);
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led_set_pixel_a(num_leds_a - 3, green);
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}
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// Blinking white lights (positions 5-6 and 37-38 from original)
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if (blink_state < FRAMES_PER_SECOND / 2)
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{
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if (num_leds_a > 6)
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{
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led_set_pixel_a(5, white);
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led_set_pixel_a(6, white);
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}
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if (num_leds_b > 2)
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{
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led_set_pixel_b(1, white);
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led_set_pixel_b(2, white);
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}
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else if (num_leds_a > 38)
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{
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led_set_pixel_a(37, white);
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led_set_pixel_a(38, white);
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}
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}
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blink_state = (blink_state + 1) % FRAMES_PER_SECOND;
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// Strobe cycle: 90 frames = 1.5 second at 60 FPS
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strobe_counter = (strobe_counter + 1) % 90;
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}
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static void anim_chase(void)
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@ -273,25 +231,45 @@ static void anim_chase(void)
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// Red dot sweeping with trailing dots
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led_clear_all();
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uint16_t num_leds = led_get_num_leds_a() + led_get_num_leds_b();
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int16_t pos = beatsin16(40, 0, num_leds - 1);
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uint16_t num_leds_a = led_get_num_leds_a();
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uint16_t num_leds_b = led_get_num_leds_b();
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uint16_t total_leds = num_leds_a + num_leds_b;
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// Get oscillating position across both strips
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int16_t center_pos = beatsin16(40, 0, total_leds - 1);
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rgb_t red = {255, 0, 0};
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// Set main dot and trailing dots
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for (int offset = -2; offset <= 2; offset++)
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// Draw center dot with dimmed trailing dots (3 dots total: center ±1)
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for (int8_t offset = -1; offset <= 1; offset++)
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{
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int16_t led_pos = pos + offset;
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if (led_pos >= 0 && led_pos < num_leds)
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int16_t led_pos = center_pos + offset;
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// Skip if position is out of bounds
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if (led_pos < 0 || led_pos >= total_leds)
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continue;
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// Calculate brightness based on distance from center
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uint8_t brightness = (offset == 0) ? 255 : 32; // Center: full, trailing: 12%
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// Create dimmed color
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rgb_t dimmed_red = {
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(red.r * brightness) / 255,
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(red.g * brightness) / 255,
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(red.b * brightness) / 255};
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// Map virtual position to physical LED
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if (led_pos < num_leds_a)
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{
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if (led_pos < led_get_num_leds_a())
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{
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led_set_pixel_a(led_pos, red);
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}
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else
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{
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led_set_pixel_b(led_pos - led_get_num_leds_a(), red);
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}
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// Strip A (mirrored: position 0 maps to last LED)
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uint16_t strip_a_index = num_leds_a - led_pos - 1;
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led_set_pixel_a(strip_a_index, dimmed_red);
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}
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else
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{
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// Strip B (direct mapping)
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uint16_t strip_b_index = led_pos - num_leds_a;
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led_set_pixel_b(strip_b_index, dimmed_red);
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}
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}
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}
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@ -301,26 +279,46 @@ static void anim_chase_rgb(void)
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// RGB cycling dot sweeping with trailing dots
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led_clear_all();
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uint16_t num_leds = led_get_num_leds_a() + led_get_num_leds_b();
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int16_t pos = beatsin16(40, 0, num_leds - 1);
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uint16_t num_leds_a = led_get_num_leds_a();
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uint16_t num_leds_b = led_get_num_leds_b();
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uint16_t total_leds = num_leds_a + num_leds_b;
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// Get oscillating position across both strips
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int16_t center_pos = beatsin16(40, 0, total_leds - 1);
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hsv_t hsv = {global_hue, 255, 192};
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rgb_t color = led_hsv_to_rgb(hsv);
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// Set main dot and trailing dots
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for (int offset = -2; offset <= 2; offset++)
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// Draw center dot with dimmed trailing dots (3 dots total: center ±1)
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for (int8_t offset = -1; offset <= 1; offset++)
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{
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int16_t led_pos = pos + offset;
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if (led_pos >= 0 && led_pos < num_leds)
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int16_t led_pos = center_pos + offset;
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// Skip if position is out of bounds
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if (led_pos < 0 || led_pos >= total_leds)
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continue;
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// Calculate brightness based on distance from center
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uint8_t brightness = (offset == 0) ? 255 : 32; // Center: full, trailing: 12%
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// Create dimmed color
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rgb_t dimmed_color = {
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(color.r * brightness) / 255,
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(color.g * brightness) / 255,
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(color.b * brightness) / 255};
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// Map virtual position to physical LED
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if (led_pos < num_leds_a)
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{
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if (led_pos < led_get_num_leds_a())
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{
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led_add_pixel_a(led_pos, color);
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}
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else
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{
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led_add_pixel_b(led_pos - led_get_num_leds_a(), color);
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}
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// Strip A (mirrored: position 0 maps to last LED)
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uint16_t strip_a_index = num_leds_a - led_pos - 1;
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led_set_pixel_a(strip_a_index, dimmed_color);
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}
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else
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{
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// Strip B (direct mapping)
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uint16_t strip_b_index = led_pos - num_leds_a;
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led_set_pixel_b(strip_b_index, dimmed_color);
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}
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}
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}
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@ -331,18 +329,26 @@ static void anim_random(void)
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uint16_t num_leds = led_get_num_leds_a() + led_get_num_leds_b();
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uint16_t random_pos = random16(num_leds);
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// Randomly clear all (rare event)
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if (random_pos == num_leds - 1 && random8() > 200)
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{
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led_clear_all();
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return;
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}
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// Set random LED to random color
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rgb_t random_color = {
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random8(),
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random8(),
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random8()};
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0,
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0,
|
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0};
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// Set random LED to random basis color
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switch (random16(3))
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{
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case 0:
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random_color.r = 255;
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break;
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case 1:
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random_color.g = 255;
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break;
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case 2:
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random_color.b = 255;
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break;
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default:
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break;
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}
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||||
|
||||
if (random_pos < led_get_num_leds_a())
|
||||
{
|
||||
@ -357,31 +363,26 @@ static void anim_random(void)
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||||
esp_err_t animation_init(void)
|
||||
{
|
||||
current_mode = ANIM_BLACK;
|
||||
global_hue = 0;
|
||||
frame_counter = 0;
|
||||
global_hue = 0U;
|
||||
frame_counter = 0U;
|
||||
|
||||
ESP_LOGI(TAG, "Animation system initialized");
|
||||
ESP_LOGI(TAG, "Animation initialized");
|
||||
return ESP_OK;
|
||||
}
|
||||
|
||||
void animation_set_mode(animation_mode_t mode)
|
||||
{
|
||||
if (mode >= ANIM_MODE_COUNT)
|
||||
if ((mode >= ANIM_MODE_COUNT) || (mode < 0U))
|
||||
{
|
||||
mode = ANIM_BLACK;
|
||||
}
|
||||
|
||||
current_mode = mode;
|
||||
frame_counter = 0;
|
||||
frame_counter = 0U;
|
||||
|
||||
ESP_LOGI(TAG, "Animation mode set to: %s", animation_get_mode_name(mode));
|
||||
}
|
||||
|
||||
animation_mode_t animation_get_mode(void)
|
||||
{
|
||||
return current_mode;
|
||||
}
|
||||
|
||||
void animation_update(void)
|
||||
{
|
||||
// Update global hue every frame (slowly cycles colors)
|
||||
@ -421,9 +422,6 @@ void animation_update(void)
|
||||
case ANIM_SINELON:
|
||||
anim_sinelon();
|
||||
break;
|
||||
case ANIM_BPM:
|
||||
anim_bpm();
|
||||
break;
|
||||
case ANIM_NAVIGATION:
|
||||
anim_navigation();
|
||||
break;
|
||||
@ -456,7 +454,6 @@ const char *animation_get_mode_name(animation_mode_t mode)
|
||||
"Rainbow with Glitter",
|
||||
"Confetti",
|
||||
"Sinelon",
|
||||
"BPM",
|
||||
"Navigation",
|
||||
"Chase",
|
||||
"Chase RGB",
|
||||
|
||||
@ -23,11 +23,10 @@ typedef enum {
|
||||
ANIM_RAINBOW_GLITTER = 6, // Rainbow with glitter
|
||||
ANIM_CONFETTI = 7, // Random colored speckles
|
||||
ANIM_SINELON = 8, // Colored dot sweeping (RGB cycling)
|
||||
ANIM_BPM = 9, // Colored stripes @ 33 BPM
|
||||
ANIM_NAVIGATION = 10, // Navigation lights (red left, green right)
|
||||
ANIM_CHASE = 11, // Red dot sweeping
|
||||
ANIM_CHASE_RGB = 12, // RGB cycling dot sweeping
|
||||
ANIM_RANDOM = 13, // Random mode
|
||||
ANIM_NAVIGATION = 9, // Navigation lights (red left, green right)
|
||||
ANIM_CHASE = 10, // Red dot sweeping
|
||||
ANIM_CHASE_RGB = 11, // RGB cycling dot sweeping
|
||||
ANIM_RANDOM = 12, // Random mode
|
||||
ANIM_MODE_COUNT
|
||||
} animation_mode_t;
|
||||
|
||||
@ -43,12 +42,6 @@ esp_err_t animation_init(void);
|
||||
*/
|
||||
void animation_set_mode(animation_mode_t mode);
|
||||
|
||||
/**
|
||||
* @brief Get current animation mode
|
||||
* @return Current mode
|
||||
*/
|
||||
animation_mode_t animation_get_mode(void);
|
||||
|
||||
/**
|
||||
* @brief Update animation (call periodically, e.g., 30-60 FPS)
|
||||
*/
|
||||
@ -59,6 +52,6 @@ void animation_update(void);
|
||||
* @param mode Animation mode
|
||||
* @return Mode name string
|
||||
*/
|
||||
const char* animation_get_mode_name(animation_mode_t mode);
|
||||
const char *animation_get_mode_name(animation_mode_t mode);
|
||||
|
||||
#endif // ANIMATION_H
|
||||
|
||||
@ -22,12 +22,20 @@ static const char *TAG = "CONFIG";
|
||||
|
||||
#define HARDCODED_CONFIG
|
||||
#ifdef HARDCODED_CONFIG
|
||||
#define HARDCODED_CONFIG_LED_STRIP_A_PIN 12U
|
||||
#define HARDCODED_CONFIG_LED_STRIP_B_PIN 14U
|
||||
#define HARDCODED_CONFIG_LED_STRIP_A_COUNT 7U
|
||||
#define HARDCODED_CONFIG_LED_STRIP_B_COUNT 7U
|
||||
#define HARDCODED_CONFIG_PWM_PIN 13U
|
||||
#define HARDCODED_CONFIG_LOCALBTN_PIN GPIO_NUM_0
|
||||
#define HARDCODED_CONFIG_LED_STRIP_A_PIN 2U
|
||||
#define HARDCODED_CONFIG_LED_STRIP_B_PIN 3U
|
||||
#define HARDCODED_CONFIG_LED_STRIP_A_COUNT 1U
|
||||
#define HARDCODED_CONFIG_LED_STRIP_B_COUNT 1U
|
||||
#define HARDCODED_CONFIG_PWM_PIN 1U
|
||||
|
||||
#if defined(CONFIG_IDF_TARGET_ESP32C3)
|
||||
#define HARDCODED_CONFIG_LOCALBTN_PIN 9
|
||||
#elif defined(CONFIG_IDF_TARGET_ESP32)
|
||||
#define HARDCODED_CONFIG_LOCALBTN_PIN 0
|
||||
#else
|
||||
#error "Unsupported target: BOOT button GPIO not defined"
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
// Global state
|
||||
|
||||
@ -24,15 +24,6 @@ static void on_mode_change()
|
||||
animation_set_mode((animation_mode_t)current_animation_mode);
|
||||
}
|
||||
|
||||
void control_set_animation_mode(uint8_t mode)
|
||||
{
|
||||
if (mode >= ANIM_MODE_COUNT)
|
||||
{
|
||||
mode = 0;
|
||||
}
|
||||
on_mode_change(mode);
|
||||
}
|
||||
|
||||
uint8_t control_get_animation_mode(void)
|
||||
{
|
||||
return current_animation_mode;
|
||||
@ -58,7 +49,7 @@ esp_err_t control_init(void)
|
||||
|
||||
// Initialize LED strips
|
||||
ret = led_init(current_config.led_pin_strip_a, current_config.led_pin_strip_b,
|
||||
current_config.led_count_strip_a, current_config.led_count_strip_a);
|
||||
current_config.led_count_strip_a, current_config.led_count_strip_b);
|
||||
if (ret != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "LED init failed: %s", esp_err_to_name(ret));
|
||||
|
||||
@ -18,12 +18,6 @@
|
||||
*/
|
||||
esp_err_t control_init(void);
|
||||
|
||||
/**
|
||||
* @brief Set animation mode manually
|
||||
* @param mode Animation mode (0-13)
|
||||
*/
|
||||
void control_set_animation_mode(uint8_t mode);
|
||||
|
||||
/**
|
||||
* @brief Get current animation mode
|
||||
* @return Current mode (0-13)
|
||||
|
||||
25
main/led.c
25
main/led.c
@ -194,7 +194,13 @@ static esp_err_t init_strip(led_strip_t *strip, int8_t pin, uint16_t num_leds)
|
||||
rmt_tx_channel_config_t tx_chan_config = {
|
||||
.clk_src = RMT_CLK_SRC_DEFAULT,
|
||||
.gpio_num = pin,
|
||||
#if defined(CONFIG_IDF_TARGET_ESP32C3)
|
||||
.mem_block_symbols = 48,
|
||||
#elif defined(CONFIG_IDF_TARGET_ESP32)
|
||||
.mem_block_symbols = 64,
|
||||
#else
|
||||
#error "Unsupported target: rmt block symbols undefined"
|
||||
#endif
|
||||
.resolution_hz = 80000000, // 80MHz
|
||||
.trans_queue_depth = 4,
|
||||
};
|
||||
@ -321,7 +327,10 @@ static void show_strip(led_strip_t *strip)
|
||||
// Convert RGB to GRB for WS2812B
|
||||
uint8_t *grb_data = malloc(strip->num_leds * 3);
|
||||
if (!grb_data)
|
||||
{
|
||||
ESP_LOGE(TAG, "Failed to allocate GRB buffer");
|
||||
return;
|
||||
}
|
||||
|
||||
for (uint16_t i = 0; i < strip->num_leds; i++)
|
||||
{
|
||||
@ -334,7 +343,21 @@ static void show_strip(led_strip_t *strip)
|
||||
.loop_count = 0,
|
||||
};
|
||||
|
||||
rmt_transmit(strip->rmt_channel, strip->encoder, grb_data, strip->num_leds * 3, &tx_config);
|
||||
esp_err_t ret = rmt_transmit(strip->rmt_channel, strip->encoder, grb_data, strip->num_leds * 3, &tx_config);
|
||||
if (ret != ESP_OK)
|
||||
{
|
||||
ESP_LOGE(TAG, "RMT transmit failed: %s", esp_err_to_name(ret));
|
||||
free(grb_data);
|
||||
return;
|
||||
}
|
||||
|
||||
// Wait for transmission to complete before freeing buffer
|
||||
ret = rmt_tx_wait_all_done(strip->rmt_channel, pdMS_TO_TICKS(100));
|
||||
if (ret != ESP_OK)
|
||||
{
|
||||
ESP_LOGW(TAG, "RMT wait timeout");
|
||||
}
|
||||
|
||||
free(grb_data);
|
||||
}
|
||||
|
||||
|
||||
@ -76,6 +76,8 @@ void app_main(void)
|
||||
}
|
||||
}
|
||||
|
||||
animation_set_mode((animation_mode_t)control_get_animation_mode());
|
||||
|
||||
ESP_LOGI(TAG, "System initialized successfully");
|
||||
|
||||
// Main loop - just monitor system status
|
||||
@ -84,6 +86,6 @@ void app_main(void)
|
||||
vTaskDelay(pdMS_TO_TICKS(5000));
|
||||
|
||||
// Periodic status logging
|
||||
ESP_LOGI(TAG, "Status - Mode: %d", control_get_animation_mode());
|
||||
ESP_LOGI(TAG, "Animation Mode set to: %s", animation_get_mode_name(control_get_animation_mode()));
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user