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| Author | SHA256 | Date | |
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| d59d3bc009 | |||
| 3214f65813 | |||
| 39b2eb11e2 | |||
| 126d55ed06 |
105
main.c
105
main.c
@ -1,6 +1,7 @@
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/**
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/**
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* @file main.c
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* @file main.c
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* @brief Bike rear light implementation for ATTINY202 with low-power standby.
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* @brief Bike rear light implementation for ATTINY202.
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*
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*/
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*/
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#include <stdint.h>
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#include <stdint.h>
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@ -17,13 +18,16 @@
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#define PA6_SET_MASK 0x40 ///< Green LED pin
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#define PA6_SET_MASK 0x40 ///< Green LED pin
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#define PA7_SET_MASK 0x80 ///< Red LED
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#define PA7_SET_MASK 0x80 ///< Red LED
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#define MAIN_LOOP_SLEEP 50U // Loop period in ms
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#define MAIN_LOOP_SLEEP 10U // Main loop delay in ms
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#define BUTTON_LONG_PRESS_DURATION_MS 1000U // Long press threshold
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#define BUTTON_LONG_PRESS_DURATION_MS 1000U // Long press threshold
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#define BUTTON_SHORT_PRESS_DURATION_MS 50U // Short press threshold
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#define BUTTON_SHORT_PRESS_DURATION_MS 50U // Short press threshold
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#define BUTTON_IGNORE_DURATION_MS 2000U // Time button ignored after long press
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#define BUTTON_IGNORE_DURATION_MS 2000U // Time button ignored after long press
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#define BUTTON_CONFIRMATION_BLINK_LOOPS 10U // Blink animation for confirmation
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#define BUTTON_CONFIRMATION_BLINK_LOOPS 10U // Blink animation for confirmation
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#define BUTTON_CONFIRMATION_BLINK_DURATION_MS 50U
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#define BUTTON_CONFIRMATION_BLINK_DURATION_MS 50U
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#define GLOW_BRIGHTNESS_MIN 10U
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#define GLOW_BRIGHTNESS_MAX 100U
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/** Convert milliseconds to system ticks */
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#define MS_TO_TICKS(ms) ((ms) / MAIN_LOOP_SLEEP)
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#define MS_TO_TICKS(ms) ((ms) / MAIN_LOOP_SLEEP)
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typedef enum _Mode
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typedef enum _Mode
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@ -42,6 +46,7 @@ volatile eMode eModeCurrent = ANIMATION_BLINK;
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// Forward declarations
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// Forward declarations
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ISR(PORTA_PORT_vect);
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ISR(PORTA_PORT_vect);
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static void software_reset(void);
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static void software_reset(void);
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static void configureLowPower(void);
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void initPWM(void);
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void initPWM(void);
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void setPWM_PA2(uint8_t duty);
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void setPWM_PA2(uint8_t duty);
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static inline void leds_off(void);
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static inline void leds_off(void);
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@ -53,27 +58,15 @@ void ledAnimationBlink(bool resetCounters);
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void ledAnimationGlow(void);
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void ledAnimationGlow(void);
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void ledStaticFull(void);
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void ledStaticFull(void);
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/* --- Timer init: Use RTC PIT for periodic wake-up --- */
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/**
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void init_timer(void)
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* @brief Main entry point
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{
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*/
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RTC.CLKSEL = RTC_CLKSEL_INT1K_gc; // 1 kHz ULP clock for RTC
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while (RTC.STATUS > 0)
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{
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} // Wait for sync
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RTC.PITINTCTRL = RTC_PI_bm; // Enable PIT interrupt
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RTC.PITCTRLA = RTC_PERIOD_CYC64_gc // ≈64 ms wake-up (~50 ms)
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| RTC_PITEN_bm; // Enable PIT
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}
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ISR(RTC_PIT_vect)
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{
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RTC.PITINTFLAGS = RTC_PI_bm; // Clear interrupt flag
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}
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/* --- MAIN --- */
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int main(void)
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int main(void)
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{
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{
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// Disable unused peripherals for power saving
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configureLowPower();
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// Configure LED pins as outputs
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// Configure LED pins as outputs
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VPORTA.DIR = (PA1_SET_MASK | PA2_SET_MASK | PA3_SET_MASK | PA6_SET_MASK | PA7_SET_MASK);
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VPORTA.DIR = (PA1_SET_MASK | PA2_SET_MASK | PA3_SET_MASK | PA6_SET_MASK | PA7_SET_MASK);
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initPWM();
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initPWM();
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@ -88,13 +81,7 @@ int main(void)
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bool bLedEnabledOld = bLedEnabled;
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bool bLedEnabledOld = bLedEnabled;
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eModeCurrent = ANIMATION_BLINK; // Set the mode to start with
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eModeCurrent = ANIMATION_BLINK; // Set the mode to start with
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cli();
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while (true)
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init_timer();
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sei();
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set_sleep_mode(SLEEP_MODE_STANDBY);
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while (1)
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{
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{
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bBtnPressed = handleSwitch(); // Check switch state
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bBtnPressed = handleSwitch(); // Check switch state
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@ -131,7 +118,6 @@ int main(void)
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set_sleep_mode(SLEEP_MODE_STANDBY); // Deepest sleep mode (standby)
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set_sleep_mode(SLEEP_MODE_STANDBY); // Deepest sleep mode (standby)
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sleep_enable(); // Enable sleep
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sleep_enable(); // Enable sleep
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cli(); // Disable global interrupts
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sei(); // Re-enable interrupts
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sei(); // Re-enable interrupts
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sleep_cpu(); // MCU sleeps here
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sleep_cpu(); // MCU sleeps here
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}
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}
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@ -156,8 +142,9 @@ int main(void)
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}
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}
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}
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}
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// Sleep during delay instead of busy-wait
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sleep_enable();
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sleep_enable();
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sleep_cpu(); // Sleep until PIT wakes
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_delay_ms(MAIN_LOOP_SLEEP);
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sleep_disable();
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sleep_disable();
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}
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}
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}
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}
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@ -170,6 +157,54 @@ static inline void switchMode(void)
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eModeCurrent = (eModeCurrent + 1) % MAX_COUNT;
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eModeCurrent = (eModeCurrent + 1) % MAX_COUNT;
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}
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}
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/**
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* @brief Configure for lowest power consumption
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*/
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static void configureLowPower(void)
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{
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// Set unused pins as outputs LOW to prevent floating inputs
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// Floating inputs can cause extra current consumption
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PORTA.DIRSET = PIN4_bm | PIN5_bm; // Set PA4, PA5 as outputs if unused
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PORTA.OUTCLR = PIN4_bm | PIN5_bm; // Drive them LOW
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// Configure sleep mode
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set_sleep_mode(SLEEP_MODE_IDLE); // Use IDLE when TCA0 PWM needs to run
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// Use SLEEP_MODE_STANDBY for deep sleep when LEDs are off
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// Disable unused timers
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TCB0.CTRLA = 0; // Disable TCB0 if not used
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// TCA0 is used for PWM, keep it enabled
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// Disable ADC (Analog-to-Digital Converter)
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ADC0.CTRLA &= ~ADC_ENABLE_bm;
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// Disable AC (Analog Comparator)
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AC0.CTRLA &= ~AC_ENABLE_bm;
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// Disable unused USART
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USART0.CTRLB = 0;
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// Disable TWI (I2C) if not used
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TWI0.MCTRLA = 0;
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TWI0.SCTRLA = 0;
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// Disable SPI
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SPI0.CTRLA = 0;
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// Disable Watchdog Timer (if not needed)
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// Note: WDT can only be disabled during first 4 clock cycles after reset
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// CCP = CCP_IOREG_gc;
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// WDT.CTRLA = 0;
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// Disable BOD (Brown-Out Detection) in sleep modes for lower power
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// This is done via fuses, not runtime configurable
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// Disable digital input buffers on unused pins to save power
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// Only needed if pins are truly unused (floating)
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// PORTA.PIN4CTRL = PORT_ISC_INPUT_DISABLE_gc; // PA4 if unused
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// PORTA.PIN5CTRL = PORT_ISC_INPUT_DISABLE_gc; // PA5 if unused
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}
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/**
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/**
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* @brief Init PWM for PA2
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* @brief Init PWM for PA2
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*/
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*/
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@ -421,7 +456,7 @@ void ledAnimationBlink(bool resetCounters)
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if (counter >= T250)
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if (counter >= T250)
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{
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{
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counter = 0;
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counter = 0;
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state = 0;
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state = 0; // restart normal sequence
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}
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}
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break;
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break;
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}
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}
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@ -447,14 +482,14 @@ void ledAnimationGlow(void)
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brightness += direction;
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brightness += direction;
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// Reverse direction at limits
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// Reverse direction at limits
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if (brightness >= 100U)
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if (brightness >= GLOW_BRIGHTNESS_MAX)
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{
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{
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brightness = 100U;
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brightness = GLOW_BRIGHTNESS_MAX;
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direction = -1;
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direction = -1;
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}
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}
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else if (brightness == 10U)
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else if (brightness == GLOW_BRIGHTNESS_MIN)
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{
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{
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brightness = 10U;
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brightness = GLOW_BRIGHTNESS_MIN;
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direction = 1;
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direction = 1;
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}
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}
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